Dansk
Svenska
Norsk
Suomi
English
Deutsch
Italiano
Español
Português
Français
中文版
Indonesia
Polski
日本語
한국어
Česko
Ελληνικά
Türkçe
Tiếng Việt
عربي
Volg ons
We caught up with game designer Victor Magnuson from Fatshark to discuss some of the design choices made in Krater. This interview includes some of the first proper gameplay footage from the game.